Tuesday, 21 November 2017

Necromunda homo sapien veriatus gang



Aye up folk, with the release of Gor half horn from forgeworld  I thought now would be a cool time to share a project I have been working on for a few weeks.

I have always thought of Necromunda as being the game that exemplifies humanity in 40k. I thought I would put that idea to the test with a project based around all forms of humanity on the planet. Starting of with a group of outcast veriatus sapiens.. who consider themselves at odds with most human settlements.  These are mostly hive predators .. who live as parasites on the both mutants and regular homo sapiens.

I kept the group small as its a small project, and resisted adding a scaly as I think they sit better within a scavvie group.  I reckon this group lives above the sump but still within the hive bottom  and below the undercity / underhive. I would like to add more groups within the Necromunda setting  that represent differing social status's, these being second from the bottom.





  Death stalks the labyrinthine chainwebs of the hive bottom


Barra venomfist

 The ogryn. A forgeworker outed by the Redemptionists during a purge.

Taking his cue from the spiders that haunt the hive, the ogryn has drawn a small following of homo sapiens veriants to his cause. Not the brightest of the bunch, he has changed his predatory hunting practice to a more patient ambush tactic following the advice of the diminutive harpoon hunter.

he carries a toxic needle punch, a small modified webber and collection of eyepieces that form  a makeshift night vision headdress







Gave Meatshield 

A disgruntled figure born up hive but smuggle low. He now sees himself as the monster the hivers see. Going to great lengths to act as the bogeyman of their nightmares. 



Stubb

Quite and resolute, he reveals little of his history, but his martial skills speak for themselves.





Knave 

A ratling thief  who had his hand chopped off for burglary.
Knave often acts as a wounded lure for his predatory friends. 




 The chainwhale

A hivebottom area of chain production now collapsed into a maze like web of danger after several hive quakes. A hazardous shortcut to the hive city for those in a hurry and ready to gamble their lives.




 The outcasts have set up many traps along the route uphive  where they lay in wait for victims foolish enough to get lost in the dark.
















Sunday, 5 November 2017

Necromunda GW and blog reboot recap




Art works by John Blanche










Aye up folk.


I thought i would reopen the blog to celebrate the relaunch of necromunda ..  but I forgot I permanently deleted it .haha.. so I managed to scrape back a mishmash version ..2016 & 2017 are gone forever but I do have a link to the internet archive that has saved the text from 2016.. i might pop up some previous posts with pics like the scale of a hive stuff as i really liked that post. and i do have the pics somewhere on  my comp.

opus maius way back machine

Well I can honestly say  I never thought seven years on from when I first joined dakka after re-embracing the hobby that GW would be making industrial hive scenery Bloodbowl and boxgames and skirmish style gameplay the norm.. I hoped that might happen though.. You could say my whole hobby rebirth has been trying to softy reshape the direction of GW back into the company I used to love .. even after my frequent bellicose outbursts ( looking at you Armageddon  and end times )  I have always held out hope that the company  that I loved as child could change back into a thing that was not solely based on its past glories but on new brilliant things.

After reading this months really rather good white Dwarf , I have come to the conclusion that the company has indeed changed for the better.. at least from my perspective as a consumer. Not only is WD good again..  you can see the passion being put into everything GW does.. from the amazing models  to plethora of books and games and video games .. community fanbase and even its humble attempts at  diversity within its range. ( looking at you silver tower non white guy and  blightwar non male Sigmarite ! )

( more still needs to be done in that department imho  ) but credit where credit is due ..

Keep it up GW   ..( really looking forward to whatever the specialist team has up their future sleeves  )

























































            Miniature designs by Jes Goodwin




a sneak peak back to the 1995 release and the earlier 1991 confrontation release