Grim Fell Scar
Grim Fell Scar Situated on an extremely remote island on Imperial world of Barrauch. Once home to hardy villagers and miners who eked out a living from the unforgiving earth. Since the mines shuttered, the landscape has been dominated by a sprawling network of abandoned Imperial listening stations. In the shadow of its rusted arrays, the remaining miners and farmers have turned to a strange, hermetic faith, worshipping the haunting Vox Static that bleeds from the ancient machinery. Mostly ignored by the planetary governors, these Insular backwater residents keep strictly to themselves, their lives dictated by the crackling voices of the "Old Frequency." Here, the line between technology and theology has blurred into a silent, watchful isolation.
Barauch – (Hive World; Sub-Sector Capital): is the current and reluctant base of Sub Sector Governance. After the destruction of Phrell the Administratum commissioned a report into succession proceedings and third in line was Barauch. Seventeen years after the devolution of Algea the planet of Barauch was awarded the title of Sub Sector Capital. The current Governess Crythin Drabow of Hive Grifford was opposed to the honour and fought against the title delaying the coronation for almost fifteen years, with support from her subjects. The people of Barauch are superstitious in the extreme and with the downfall of the last two Sub capitals they did not wish to suffer the same fate. Since the coronation all the planets' noble factions have come together to fortify Barauch's defences and have put a brutal clandestine police force in place to safeguard the planet. The population now live in a constant state of paranoia and fear.
Barauch has massive fossil fuel recourses. The planet is made up of many small islands between polluted water ways and relatively small seas. The hives and islands of Barauch are protected by massive crumbling sea defences and are linked together by large causeways that are at times only accessible at low tide. The largest and most treacherous is the Causeway of 9000 Lives (a conservative figure to say the least) that leaves Hive Grifford. The most important causeways are heavily armoured with bunker complexes and gun turrets rising out of the sea. The planets land masses are made of open coal mines where massive labour forces excavate the planet to power the giant coal furnaces that run the steam powered hives. The hives are a mass of Victorian, Georgian and Neo-Georgian architecture in black and dark teals, with the orange glow from furnaces creepily flickering on the buildings. Many miles of brass piping runs through the hives: harnessing steam for large scale clothing and weapons production.
Madness is common on Barauch, as the population await their doom, ghosts, poltergeist and other paranormal activities are often reported. Due to the mental state of the populace asylums have been established across all the hives, where doctors look after those actually insane and report those that are in fact psychic. For Barauch has a higher than average psychic population; the Black Ships dock at this world more often than any other in the Sector.
I wanted to capture a couple of things with this project , Yorkshire dales meets 40k Battle at the farm , with some Ghibli castle in the sky Welsh coal mining village vibes of Slag ravine, with a little dash of war of the worlds, Kes, and Threads.
Iam thinking of twinning it with some 70's 80's British soldier vibed Imperial guard , against some post apoc type scavengers , or strident tripod necrons.
A few images inspired tis project that has been in my since 1987 when I first read battle at the farm in Warhammer 40k rogue trader . At the time i read that alongside ratspike and Blood and iron and still had a vivid images of the Falkland's war and the anti war film ( extremely harrowing ) Threads
Living in Yorkshire the images of wars and farmland and ruined farmhouses kinda stuck.
the build was relatively easy , a couple of 2by 2 mdf boards covered i flocked rolled paper from Jarvis. a ruined farmhouse from wargames atlantic and some fantasy towers converted to industrial from tabletop world and some dry stone walls from games workshop.









































